Surveillance, Safety and Sacrifice in the Age of the “Smart City”
The data zeitgeist has swept over police departments worldwide, enhancing the recent practice of “predictive policing”—a methodology that sounds good in theory and looks like bloated surveillance in practice.
The Battle Over Turning Meadowbrook Golf Course Into a Park
For 25 years, activists and housing developers have fought over the Meadowbrook Golf Course. On Jan. 29, Montreal’s agglomeration council finally waded into the debate, approving a new land-use plan that calls for Meadowbrook to be rezoned from “residential” to “large green space or recreational.”
Concordia Alumnus Explores the Special Nature of Urban Construction Sites
Montreal’s Centre for Sustainability presents the exhibition Sous la peau de la ville by Linda-Marlena Bucholtz Ross, raising a number of questions on our cultural relation with space and what symbolic meaning there is behind different spatial practices.
Accessibility Groups Agitate for Change in the City’s Structures
Accessible or inaccessible, lift or no lift, stairs or ramp, announcements or silence—these dualisms are inescapable in the daily life of those with limited mobility
Photographer Ash Thayer Releases Book on Squat Communities in Manhattan’s Lower East Side
In today’s gentrified New York City contaminated by bourgeois bohemians, it’s difficult to imagine how the sleepless Big Apple was once a cesspool of poverty and crime. Collective memories and photographs now serve as reminders of the city’s grittier days.
Two Architects, a Landscape Architect and a Historian of Montreal Talk About Their Favourite Spaces in the City
“It feels real—it feels like real Montreal. It’s not pretty, but it’s a kind of a different type of beauty: real, cool, relaxed, urban and sexy. That’s the Montreal that I like.”
Field of Possibilities Brings Green to Industrialized Area
In the corner of the Mile End, behind the industrial buildings and near the train tracks residents often cross illegally, there’s a stretch of land locals refer to as the “Champ des Possibles.”
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Video Games Don’t Have to Be Violent—But “Indie” Isn’t a Total Fix
Violence is in fact endemic to the current market, not the medium, but the “indie” scene is not some cleansing force for the pacification of games.
How three game developers took a gamble to form the studio Red Barrels and create their hit Outlast
Montreal has become a hub for the video game industry, with household names like Ubisoft and EA setting up shop in the city.